Microsoft - MCTS Silverlight 4

Duration

Duration:

Just 3 Days

Method

Method:

Classroom / Online / Hybrid

Next date

Next date:

24/6/2024 (Monday)

Overview

On this Microsoft MCTS Silverlight 4 course, you'll learn all of the skills required to develop Silverlight 4 applications. These can used on the web, Windows desktops, and Windows Phone 7 devices. The course is very practical, with 50% hands-on labs; where you'll learn Silverlight 4 programming in a variety of real-world scenarios.

You'll learn how to:

  • Build data-driven Silverlight applications
  • Create advanced user interfaces
  • Implement advanced media techniques in Silverlight
  • Work with the Silverlight Media Framework
  • Access hardware in Silverlight applications
  • Create application that can be globalised and localised
  • Implement network communications
  • Deploy Silverlight applications
  • Understand the basics of developing Silverlight applications for Windows Phone 7
  • Implement advanced Silverlight techniques for Windows Phone 7 Development

Four reasons why you should sit your Silverlight course with Firebrand Training

  1. You'll be Silverlight trained and certified faster. Learn more on this 3-day accelerated course. You'll get at least 12 hours a day of quality learning time in a distraction-free environment
  2. Your Silverlight course is all-inclusive. One simple price covers all course materials, exams, accommodation and meals – so you can focus on learning
  3. Pass Silverlight first time or train again for free. Your expert instructor will deliver our unique accelerated learning methods, allowing you to learn faster and be in the best possible position to pass first time. In the unlikely event that you don't, it's covered by your Certification Guarantee
  4. Study Silverlight with an award-winning training provider. We've won the Learning and Performance Institute's "Training Company of the Year" three times. Firebrand is your fastest way to learn, with 134.561 students saving more than one million hours since 2001

Benefits

Learning Silverlight will allow you to develop Windows Phone 7 apps, using:

  • High quality video and audio using a wide range of codecs, DRM and IIS smooth streaming
  • Deep zoom for enhanced reading and photo browsing
  • Vector and bitmap graphics and animation
  • Hardware acceleration for video and graphics
  • Accelerometer for motion sensing
  • Multi-touch
  • Camera and microphone
  • Location awareness
  • Push notifications
  • Native phone functionality

Curriculum

Module 1: Introduction to Building Silverlight Business Applications

  • Overview of Silverlight 4.0
  • Silverlight Architecture
  • Developing Out-of-Browser Applications with Silverlight
  • Creating a Silverlight Application
  • Configuring Out-of-Browser settings for the Silverlight Application

Lab: Building Silverlight Business Applications

Module 2: Building Data-Driven Applications

  • Overview of Data Access in Silverlight 4.0
  • Defining Data Access by Using ADO.NET Entity Data Models
  • Displaying Data by Using Domain Services
  • Connecting to a Database in a Silverlight Project
  • Querying and Displaying Data from a Database

Lab : Consuming Data

Module 3: Advanced Data Management

  • Manipulating Data by Using Domain Services
  • Binding and Validating Data
  • Implementing Full Read-Write Scenarios

Lab : Manipulating Data

Module 4: Implementing User Controls and Navigation

  • Working With Controls
  • Threading
  • Implementing Navigation
  • Adding a Navigation User Control
  • Updating the Number of Cards Periodically

Lab : Implementing User Controls and Navigation

Module 5: Creating Advanced User Interfaces

  • Creating Content Presenter Classes
  • Creating Item Templates for Presentation
  • Developing Classes as Item Instances
  • Creating ItemsControl Objects
  • Configuring Content Classes for use in the Items Control Class
  • Using the Custom Items Control object in a User Control

Lab : Presenting Items, Classes, and Dependency Properties

Module 6: Using Local Assets

  • Printing in Silverlight Applications
  • Accessing Local Storage in Silverlight Applications
  • Accessing Local File Systems in Silverlight Applications
  • Printing from Silverlight Applications
  • Accessing the Clipboard in Silverlight Applications
  • Accessing Isolated Storage in Silverlight Applications
  • Accessing the File System in Silverlight Applications

Lab : Using Local Assets

Module 7: Implementing Advanced Media Techniques in Silverlight

  • Implementing Deep Zoom in Silverlight
  • Playing Media Files
  • Adding a Deep Zoom Image
  • Adding a Media Player

Lab : Implementing Advanced Media Techniques in Silverlight

Module 8: Developing Silverlight Media Framework Solutions

  • Introduction to the Silverlight Media Framework
  • Developing Silverlight Media Framework Solutions
  • Adding Support for the Silverlight Media Framework
  • Configuring the Silverlight Media Framework Player

Lab : Developing Silverlight Media Framework Solutions

Module 9: Accessing Hardware in Silverlight Applications

  • Interacting with Mice and Keyboards
  • Interacting with Audio and Video Hardware
  • Interacting with the Mouse Wheel
  • Interacting with the Keyboard

Lab : Interacting with Hardware Programmatically

Module 10: Globalisation and Localisation

  • Globalisation
  • Localisation
  • Globalising an application
  • Localising an application

Lab : Globalising and Localising Applications

Module 11: Implementing Network Communications

  • Configuring Applications for Network Communications
  • Implementing Web Calls
  • Implementing Low-Level Communications
  • Consuming Initiation Parameters
  • Consuming Data by Using HTTPWebRequest Objects
  • Consuming Data by Using WebClient Objects
  • Sending and Receiving Data by Using Local Connections

Lab : Building Dynamic Silverlight Applications

Module 12: Deploying Silverlight Applications

  • Application Features and Hosting
  • Managing Application Resources Dynamically
  • Adding Application Features
  • Loading Resources Dynamically

Lab : Deploying Silverlight Applications

Module 13: Application Guidance

  • Getting Started with the MVVM Design Pattern
  • Getting to Know Prism
  • Installing the Simple MVVM Toolkit
  • Examining a Silverlight MVVM project
  • Implementing MVVM Items

Lab : Implementing the MVVM Design Pattern

Module 14: Windows Phone Development–First Look

  • Introduction to Windows Phone
  • Beginning Windows Phone Development
  • Creating a Windows Phone Application
  • Capturing User Input
  • Responding to Orientation Changes

Lab : Creating a Windows Phone Application

Exam Track

You'll sit the following exam:

  • Exam 70-506: TS: Silverlight 4, Development

Exam 70-506 focuses mainly on Silverlight 4, but also covers core Silverlight concepts. You'll be tested on:

  • Laying out a user interface
  • Enhancing the user interface
  • Implementing application logic
  • Working with data
  • Interacting with a host platform
  • Structuring applications
  • Deploying applications

What's Included

Microsoft Official Curriculum

  • MOC 10554A: Developing Rich Internet Applications Using Microsoft Silverlight 4

Your accelerated course includes:

  • Accommodation *
  • Meals, unlimited snacks, beverages, tea and coffee *
  • On-site exams **
  • Exam vouchers **
  • Practice tests **
  • Certification Guarantee ***
  • Courseware
  • Up-to 12 hours of instructor-led training each day
  • 24-hour lab access
  • Digital courseware **
  • * For residential training only. Accommodation is included from the night before the course starts. This doesn't apply for online courses.
  • ** Some exceptions apply. Please refer to the Exam Track or speak with our experts
  • *** Pass first time or train again free as many times as it takes, unlimited for 1 year. Just pay for accommodation, exams, and incidental costs.

Prerequisites

You must have:

  • A solid understanding of the .NET Framework
  • Six months' experience in Visual Studio 2010
  • Fundamental knowledge of .NET programming languages (C# or VB.NET)
  • One year's experience developing Windows or web applications

It's recommended that you have one year's experience developing XAML (WPF or Silverlight) applications, but we'll also cover the subject on the course.

Are you ready to get certified in record time?

We interview all applicants for the course on their technical background, degrees and certifications held, and general suitability. If you get through this screening process, it means you stand a great chance of passing.

Firebrand Training is an immersive training environment. You must be committed to the course. The above prerequisites are guidelines, but many students with less experience have other background or traits that have enabled their success in accelerated training through Firebrand Training.

If you have any doubts as to whether you meet the pre-requisites please call 09 - 31 587 431 and speak to one of our enrolment consultants, who can help you with a training plan.

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